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“It’s 2022. Figma has completely taken over the Product Design world over the last four years. It’s rare to see a company gain such rapid adoption across an entire industry so quickly.
With that kind of growth comes a lot of problems. The product accrues debt in different areas (both technical and UX) as a team tries to scale fast. Business and user pressures lead to certain areas of the product being prioritized and others falling below the line of what you have the capacity to focus on. A lot of aspects of a product also become a lot harder to fix at scale.”
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